TERMIT.DEV

// root of the sandbox

termit@dev: ~

== system modules ==

probe

One packet, all the way down. Open a pcap or build one from a template — every header as an RFC bit diagram wired to the hex, checksums verified as you edit.

online

trace

A capture, one level up. Packets grouped into conversations and drawn as ladder diagrams, with the patterns named — handshakes, ARP discovery, ping loss, retransmissions, resets.

online

wire

The whole host at once. Feed it ss, conntrack or /proc/net/dev and it draws rx/tx as ASCII wires and a live peer map — throughput, destinations, port folding, and a one-click GIF of the session.

online

handshake

A playground for TLS. Turn the crank on RSA and Diffie–Hellman with numbers small enough to read, then run the real key schedule and tune a connection until it breaks.

online

pnw

Link light rail and every Washington State Ferry run on one map, with a departures board — scheduled time, measured delay, and how long until the next one.

online

diagram

Sankey diagram studio for income statements. Ledger-line syntax in, publication-ready flow charts out.

online

itinerary

Lay a trip out on a timeline. Flights, check-ins, museums, dinners — drag them around, catch the overlaps, export to your calendar.

online

lists

Checklists that never leave the browser. Groceries, packing, trips — drag to reorder, cross things out, keep them visible or let them disappear.

online

pounce

A game for cats. Lay the tablet on the floor and something scuttles across it — every catch pops, buzzes and counts, with a scoreboard per cat.

playable

colony

An idle game with no clicking. Your termites are dumb — you write their instincts, top-down, first match wins. Harvest, then hold the line when the ants come.

playable